Three enterprise learning use cases for augmented reality
Emerging technologies such as AI, robotics, and intelligent automation are reshaping the labor force.
By 2022, global average skills stability—the proportion of core skills required to perform a job that will remain the same—is expected to be ~58%*. This sea-change means that many traditional jobs are already morphing into something different, or disappearing altogether. No less than 54% of all employees worldwide will require significant re- and upskilling within the next three years.
In the time since massive open online courses (MOOCs) debuted nearly a decade ago, the objectives and means of employee training and knowledge have evolved. The most recent innovation to enter the enterprise learning space is Augmented Reality (AR). For companies seeking to minimize how the skills gap impacts their business, AR promises a collaborative, interactive, and highly effective method to advance employees’ skills for unmet needs.
Here are three examples of how an enterprise can …