Want your iPad, iPhone, or iPod touch app to make and receive calls? Want to add voice-chat support to your iOS game for players to mock each other? There's an SDK for that!
Twilio Client iOS is an Objective-C library for iOS that enables voice communications with landlines or other Twilio Client devices, including web browsers and other mobile devices.
The easiest way to incorporate TwilioSDK to your project is using CocoaPods. Simply add the following line to your
source 'https://github.com/twilio/cocoapod-specs' target 'MyTwilioApp' do pod 'TwilioClient', '~>1.2' end
Alternatively, you may download the tar.bz2 file (80 MB).
There are three major pieces in a Twilio Client app:
The primary class for connecting to Twilio services from your app is
TCDevice. This class coordinates service authorization with Twilio, listens for incoming connections, and establishes outgoing connections. An instance of this class is created using a "capability token", described in the next section.
Connections to Twilio, either incoming or outgoing, are represented by instances of the class
The Twilio Client SDK uses a capability token to sign communications from your iOS app to Twilio. These tokens are created by you on your server and allow you to specify what capabilities are going to be available to your app, such as whether it can receive incoming connections, make outgoing connections, etc. These tokens always have an expiration, which means all tokens have a limited lifetime to protect you from abuse. It is up to you to determine how often these tokens must be refreshed.
Twilio capability tokens are based on the JSON Web Token standard. They can be generated with our helper libraries that come in a variety of languages.