Twilio's Programmable Video iOS SDK lets you add real time voice and video to your native iOS applications.
Using a Simulator
You can use the iOS Simulator that comes with Xcode to do your testing, but local video will not be shared since the Simulator cannot access a camera. If you have an iOS device, you can now run apps from Xcode on your device without a paid developer account.
To add Video to your app, follow the Getting Started Guide
The iOS Video framework can be installed using Carthage, CocoaPods or manually, as you prefer.
You can add Programmable Video for iOS by adding the following line to your Cartfile:
carthage bootstrap (or
carthage update if you are updating your SDKs)
On your application targets’ “General” settings tab, in the “Linked Frameworks and Libraries” section, drag and drop each framework you want to use from the Carthage/Build folder on disk.
On your application targets’ “Build Phases” settings tab, click the “+” icon and choose “New Run Script Phase”. Create a Run Script in which you specify your shell (ex:
/bin/sh), add the following contents to the script area below the shell:
Add the paths to the frameworks you want to use under “Input Files”, e.g.:
source 'https://github.com/CocoaPods/Specs' platform :ios, '8.1' target 'TARGET_NAME' do pod 'TwilioVideo', '~> 1.0' end
pod install to install the dependencies for your project.
TwilioVideo.framework is distributed as a dynamic iOS framework that you can drag and drop into your existing projects.
Once you've downloaded and unpacked the framework, navigate to your Xcode project's General settings page. Drag and drop
TwilioVideo.framework onto the Embedded Binaries section. Ensure that "Copy items if needed" is checked and press Finish. This will add
TwilioVideo.framework to both the Embedded Binaries and Linked Frameworks and Libraries sections.
Next, you will need to open your project's Linked Frameworks and Libraries configuration. You should see the
TwilioVideo.framework there already. Add the following frameworks to that list:
In your Build Settings, you will also need to modify "Other Linker Flags" to include
Before distributing your app to the App Store, you will need to strip the simulator binaries from the embedded framework. Navigate to your target's Build Phases screen and create a new "Run Script Phase". Ensure that this new run script phase is after the Embed Frameworks phase. Paste the following command in the script text field:
The iOS SDK supports iOS 8.1 or higher. It is built for armv7, arm64, x86 and x86_64 architectures with Bitcode slices for armv7 and arm64 devices. Devices based on the A5 SoC (iPhone 4s, iPad 2, iPad Mini 1, iPod Touch 5G) are not supported, and the SDK will not perform well on them.
The Programmable Video iOS SDK is available in two versions. Our 1.x releases are "Generally Available" (GA) and represent stable APIs that are supported with bug fixes. Our 2.0 release is currently in developer preview and adds support for features like:
Take a look at the Changelog to learn more.