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Changelog: Twilio Video Android 3.x


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Warning

This page is for reference only. We are no longer onboarding new customers to Programmable Video. Existing customers can continue to use the product until December 5, 2024(link takes you to an external page).
We recommend migrating your application to the API provided by our preferred video partner, Zoom. We've prepared this migration guide(link takes you to an external page) to assist you in minimizing any service disruption.

The Twilio Programmable Video SDKs use Semantic Versioning(link takes you to an external page).


3.2.2 (January 8th, 2019)

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Improvements

  • Fix Screenshare being negotiated as simulcast without the client actually using simulcast.

Known issues

Size Report

ABIAPK Size Impact
universal22.3MB
armeabi-v7a5MB
arm64-v8a5.7MB
x866MB
x86_646.2MB

3.2.1 (December 7th, 2018)

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Bug Fixes

  • Fixed ICE connection failure after multiple network handovers

Known issues

3.2.0 (November 29, 2018)

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Improvements

  • Added IceCandidateStats to StatsReport which gives insight into individual ice candidates
  • Removed forced ice-restart when synced responses are processed
  • Improved the detection of, and recovery from media connection failures. Worst case recovery times have been reduced by up to 10 seconds.
  • Added handle to native audio track. This will assist developers when using advanced features like audio track sink.

Known issues

3.1.0 (October 24, 2018)

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Improvements

  • Added IceCandidatePairStats to StatsReport which gives insight into local and remote ice candidates
  • Reduced signaling traffic in Group Rooms when communicating with an ICE-lite agent.

Bug Fixes

  • Fixed a bug where the client could send additional ICE candidates after signaling the end of candidates, or mark candidates with a username from a future offer.

Known issues

3.0.0 (October 4th, 2018)

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3.0.0-beta1 has been promoted to 3.0.0. The 3.x SDK is now Generally Available (GA). The 1.x and 2.x Video Android SDK remain GA but will only receive critical bug fixes moving forward.

Known issues

3.0.0-beta1 (September 27th, 2018)

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Enhancements

  • The signaling Client has been updated to support version 2 of the Room Signaling Protocol (RSP).
  • Added ECS debugging support at the signaling layer that will help in troubleshooting ice server related issues.
  • Introduced a safer threading model in the signaling layer that prevents occasional crashes and missing Track subscription events.
  • The SDK no longer waits for pending events when closing a PeerConnection speeding up the teardown process.
  • Moved RoomState enum to Room.State.
  • onDisconnected will now return a unique error code when the Room is completed via the REST API.

Bug Fixes

  • The signaling Client is more lenient when encountering unexpected RSP messages.
  • Resolved a scenario where an ICE restart could be ignored after experiencing signaling glare.

Known issues

3.0.0-preview3 (September 25, 2018)

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Enhancements

  • The signaling Client has been updated to support version 2 of the Room Signaling Protocol (RSP).
  • Added ECS debugging support at the signaling layer that will help in troubleshooting ice server related issues.
  • Introduced a safer threading model in the signaling layer that prevents occasional crashes and missing Track subscription events.
  • The SDK no longer waits for pending events when closing a PeerConnection speeding up the teardown process.
  • Moved RoomState enum to Room.State .
  • onDisconnected will now return a unique error code when the Room is completed via the REST API.

Bug Fixes

  • The signaling Client is more lenient when encountering unexpected RSP messages.
  • Resolved a scenario where an ICE restart could be ignored after experiencing signaling glare.

Known issues

3.0.0-preview2 (September 20th, 2018)

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Features

  • Added flag to IceOptions abortOnIceServerTimeout that tells the client whether to continue or abort connecting to a Room when Ice fails to connect.
  • Added parameter to IceOptions iceServersTimeout that allows control of the timeout period when trying to retrieve Ice servers.
  • Added VideoTextureView . VideoTextureView is similar to VideoView but subclasses TextureView instead of SurfaceView . Unlike SurfaceView, TextureView does not create a separate window but behaves as a regular View. This key difference allows a TextureView to be moved, transformed, animated, etc. For more see the TextureView documentation(link takes you to an external page) . If you were previously using this gist(link takes you to an external page) , please update your applications to use the VideoTextureView provided with the SDK. NOTE : VideoTextureView can experience dead locking on API Level 19 or below due to a WebRTC bug(link takes you to an external page) . Use with discretion.

Enhancements

  • Adding a null video/audio codec to ConnectOptions will now throw an exception
  • Added @NonNull @Nullable annotations to a few additional classes.
  • Updated Room.Listener documentation to provide more clarity about when onRecording callbacks are received.
  • Switched CI provider for build, test, and release pipeline.

Bug Fixes

  • Fixed crash when disconnecting from a room.

Known issues

3.0.0-preview1 (July 11th, 2018)

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Improvements

  • Upgraded to WebRTC 67.
  • Upgraded to Java 8. Add the following snippet to your build.gradle to enable Java 8 features required to build the 3.x Video Android SDK:

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android {
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compileOptions {
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sourceCompatibility 1.8
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targetCompatibility 1.8
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}
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}

  • Added @Nullable and @NonNull to all public API fields, methods, and interfaces.
  • Updated internal capturer pipeline for CameraCapturer , ScreenCapturer , and Camera2Capturer .
  • Upgraded to Android NDK 16.

Bug Fixes

Known issues


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