- Rooms API
- CallKit and Extensions support in iOS
- New guides for screen sharing
- Network handoff in IPv4 environments
- Advanced camera controls in Android
- Improved performance in iOS rendering
Each of these models is a bit different.
CallKit and Extensions Support in iOS
New guides for screen sharing
Network handoff in IPv4 environments
Advanced camera controls in Android
Improved display and performance in iOS rendering
ScaleAspectFit scales the video to fit the view while maintaining aspect ratio.
Check out the TVIVideoViewRenderer API reference here.
In the most recent release of our iOS SDK, we moved to a zero-copy rendering pipeline for OpenGL ES, and we’ll have a similar update to our Metal renderer very soon. In this model, video frames are shared directly with the GPU rather than copied. This means your app gets more efficient, and your users get to keep talking longer. What could be better?
Start building with Video today
These improvements are just the latest of many more coming soon, including the integration of new features powered by our expanded media server team in Spain. With so much good stuff on the horizon, now’s a great time to get started building your video app.
To get started building with Video, check out our quickstart apps on Github:
You can also dive straight into the documentation.
We can’t wait to see what you build!