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What’s up Operators,
Thanks a ton to those of you who have participated in the TQ3 preview! Your early feedback has been incredibly valuable as we gear up for the first of many releases this summer. I wanted to drop a quick note to everyone to share some exciting updates from the team and another track from our work-in-progress soundtrack.
This week, I am thrilled to welcome Ryan Kubik to the TwilioQuest dev team! Ryan is a web developer whose experience building browser games with Phaser and complex UIs with React will provide a huge shot in the arm for our development efforts. You can meet him in person when you join us for the world premiere of TwilioQuest 3 at SIGNAL Superclass in August.
Over the last few weeks, we have been working on pulling together several projects that will make the first chapter of TwilioQuest possible. One of those projects is the original soundtrack for TwilioQuest, which will feature music from some of our favorite chiptune artists. If you’ve signed up for the mailing list, you have already sampled one track from Robby Vocke. Today, I’d like to share a work-in-progress track from Danimal Cannon. In TwilioQuest 3, you’ll encounter locked chests and barriers that will need to be hacked by completing programming challenges. The track below (I feel) captures the spirit of your clandestine efforts to get what the Legacy Systems don’t want you to get. Check it out below, and let us know what you think :)
We have a lot of work to do before we’re ready for our first release, but thanks to your help and feedback, we’re a little closer every day.
Hope to catch up with you soon!
Director, TwilioQuest Program