TwilioQuest Authoring: Play Community Content and Build Your Own
Time to read: 1 minute
TwilioQuest 3.2 ships with a big new feature called “Extensions”. With this feature, you can now load in missions, maps, and objects created by the TwilioQuest community alongside Twilio authored content. This means you can now build your own content too!
At a high level, an extension is one root folder composed of a series of folders containing images, scripts, and maps. TwilioQuest reads all of this information from extensions you've installed to create new missions for you to play.
We build all of the bundled content in TwilioQuest with these extensions too. You can check out how we built every mission in the game on the TwilioQuest Github account
To help you discover new community content to play, we've built an Extensions Gallery as well. This gallery lets you or anyone else submit a TwilioQuest extension straight to the TwilioQuest team for review. At the time of writing, you can do everything from learn C# to shoot traffic cones at Fredric!
We partnered with our friends at Cloudinary to show off the power of Cloudinary's video modification APIs. In this extension, you'll learn how to transform video clips, stitch them together, apply filters, and more!
Don't forget to check these extensions out for yourself in the Extension Gallery!
Once you've check out all of these fun extensions, it's time to get your hands dirty and build your own! The best place to get started on this journey is the official TwilioQuest content authoring docs site. Be sure to share everything you’re working on in the TwilioQuest forums and Discord server
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